First let me say this is based of on the arena I’m in (arena 2) It’s fine if you disagree I’m just trying to say my point.
I’ve had this game for about a month now and whilst I enjoy playing the game arena can be quite challenging from time to time. I usually win a few and lose a few generally losing to bad luck like a stun not landing or maybe just me playing the wrong move. But I’ve come to notice that matches where I’m against procerathomimus I lose 90% of the time. This isn’t because I have bad dinosaurs or I play my move wrong, it’s usually because I can’t damage it or kill it. Procerathomimus is a hybrid and isn’t that easy to get. But it’s an epic hybrid which has 4 abilities and two uniques. And so far as well the fastest dinosaur I’ve gone up against. The problem with it is the amount of damage reduction it has and how it can do above 16000 on its second ability. I’ve had this dinosaur kill my entire team before on its own without breaking a sweat. What people do is nerf damage (reduce by 90%) then next turn do rampage and insta kill my dinosaurs or get it to a low Hp. Because it’s really fast it tends to take the first turn. Now usually you would just slow it down or reduce its damage, but you can’t as it’s immmune to debuffs. This is why I think it needs changing. Maybe remove the immunity so you can reduce its speed.