Let’s face it, you can’t avoid hackers, damage calculations are not done serverside and for that it will always be hackable.
But you can protect legit players from getting afected by them, at least on alphas.
How would tha work? By allowing clans to be changed to private it would reduce alot that issue.
I know “clans can only be only be set to private when created” blabla story, but that’s just and option that is not available on the interface, it’s obviously a field that exists in your database that would only have to be changed from false to true.
Is that asking too much?! We’ve opened support tickets from all of our public clans and got the same copy/paste reply, i know it’s not available on the interface, that’s the reason we reached out to support.
You help people transfer they lost accounts to new ones, that probably a more complex change then this and this is a change that would help up to 25 people.
I don’t want another copy/paste reply, i want a reply if you are going to help our clans and other that might want the same to change to private or not, plain simple.
STOP LETTING HACKERS DESTROY THE GAME OF LEGIT PLAYERS!