Ludia Forums

Raid success being dependent on other people

I love the idea, I love the thought process that went into it.

I HATE that in order to be successful when raiding you are dependent on 3 other people. I scan through my guild list (shouldn’t have to, just show me who is online) send out the invites and then hope and pray three other people decide to respond.

Either make it like battles where once a raid is opened three other willing participants are put in the raid with you, or make it easier to beat with one or two people.

Again love the idea, hate the format.

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I also dislike the lack of communication that goes on. Pogo has the same problem, but it’s less apparent since you don’t need to use specific moves, just spam attack until the boss is dead. For this, it’s much more difficult

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