Ludia Forums

Ranger plus warrior

A lot of people complain about the warrior taunt and counterattack combo especially mixed with a cleric and I agree that is one of the hardest to overcome, however I find a different combo more annoying. If the opponent starts first and has a ranger that can knock you back followed by a warrior who wins his second roll you can easily get pinned and the back and it is near impossible to get out of where the fire is coming that hits all of your guys. The whole time you are back there the warrior is using the taunt and counterattack as well

1 Like

To be effective the warrior losses one round for moving ahead, one round for taunt, one round for the counter attack spell.
So 3 rounds without even be able to do any damage while a ranged char like the ranger or the wizard can constantly attack and cc (crowd control / pushing pulling foes around) the other player.
No it’s not OP.

Look at the ranger, that can not only damage a whole row put also push them away, forcing the enemy player to remove his party, loosing a round in the end.

1 Like

Well when the warrior moves forward he has a chance at a second movement… much of his gear has chances of counterattack built in to it. Yes when he taunts that does take a turn, but it does give him regen as well. He also has the ability to push enemies back and a weapon that hits multi players even a couple of rows back. So it works as well as a ranged weapon

1 Like