Am I understanding this right? People complained about the work required for missions, so without word or warning, Ludia went and reduced the requirements AND the rewards? So by appeasing this small sample of the entire player base, we all lose out on 20 EVENT EXCLUSIVE DNA each day? Surely there is a better solution like varying the level of the DNA reward based on how many missions a player completes. Most players won’t find the missions unachievable (except those which literally can’t be done), so I really would like some explanation as to why those who do get their way here…