Ludia Forums

[Release Notes] Jurassic World Alive | Update 1.11

Thank you so much!!!:smile:

I’m glad “Scator” is epic :star_struck:


I really want Stygidaryx and Grypolyth buffs, these 2 are way too hard to make for being not nearly as good as say erlidominus


That’s awesome ! Even more creatures that Ludia won’t release Into the wild. Seriously getting bored shooting the same Dino’s over and over again. You guys at Ludia seriously need to change what you release into the wild you have too many that are not.


Dont worry about darting them, they can sell you all you will ever need :slight_smile:


you mean that “vip”, a little increase for supply and some more mAh for drone battery, for the price of a gamepass ultimate?

huahuahuahua. that “plan” is a joke.

i mean a monthly with more benefits than that, or cheaper… and ads to free play.

Just wait till everyone on the forums is complaining that they have unlocked IncomeRaptor but cant level it due to the Blue DNA…oh man the Blue incubator sales will be coming left and right!

Edit: im getting excited and giddy at all possible puppet content ideas =D


Please do not upgrade cautious strike anymore please please please.

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Even worse blue is the new daily as of today, Indorex g2 incubators for sale and I am seeing echos all day (hybrid pursuit of the week?). Welcome new rat in the same update that nerfs the old one.


Yeah Rat wasnt meeting its quota anymore since players stopped buying rippoff boosts, so they got a new salesman.

Dont worry the Blue DNA wont be free for long, just long enough to unlock it and ensure its on every team…then those teams will need to buy the rest.


I’m super excited about the update and here your excited about all of the ways you can make fun of the update…Wich I’m also excited about :thinking:.

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Thats the best part of JWA updates, there is ALWAYS something to talk about haha!


As long as Ludia thinks there has to be one OP creature above all the rest then yes we will complain

Ardentistmaxima with extreme high hp and near tier 10 damage has few counters. With the new nerf, its counters are anything with Evasive Stance.

Before Ardentistmaxima was the counter to the Indoraptor duo, now its just fodder for both

I actually never bought boosts for Rat or to deal with Rats. It was to beat Magna, Ardent and other MVP dinos.

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Fair enough :), but many players did. Heaps of pictures floating around the forum of all the huge damage boosted ones, even starting to see an influx of complaints about the change to swap in, which i think might show an overdependence on the swap in attacks damage, because 40% swap in is still a big hit.

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Exactly, the rat got buffed, not nerfed. After the reset Ludia cleverly waited until rat users had impatiently invested their boosts, and then made the rat boosts irrelevant, (If you didnt see this coming you were blind). i can not say that i feel bad for these people, but Im disappointed that ludia gave the rat a universally powerful cheap shot… that means that if you are like me and are among the 1% who has refused to use the rat and uses counters instead, than ludia has officially screwed you over. And it means that if you have the rat on your team than they screwed you over as well, but you deserved it.


I predicted Draco wouldnt be viable too long. So boosted mine a bit then held off till 1.11 patch notes.

It seems less useful if you dun spam health boosts.

Draco is going to be pretty bad especially if they go 20 health boosts and it’s ridiculous to kill. You will see it continually swapped in and out

I might suggest also holding off on boosting Indo2 too much at first as they could turn around and nerf it or something.

Though all the signs are pointing to it being the next salesman dinosaur so might escape balanced for a LONG time.

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If they are able to do so. Most hardcore Rat users will need to reset their own damage boosts to get boosts capacity for their health boosts. So losing damage to gain health.

Also health boosts are now key for the 5 slow chompers: Draco, Dio, Thora, Tenoto and Tryko. Putting all health into 1 dino that cannot pull its weight once on the field is a bad strategy.