[Release Notes] Jurassic World Alive | Update 2.16

The Pass Update

Just in time for the release of Jurassic World: Dominion, we bring you one of Alive’s biggest updates ever! Read on for more info on new features, creatures and improvements, including a Pass feature, Raid Lobby Chat, Creature Skins and a whole new Missions system!

What’s New?

  • New Creatures
  • New Abilities
  • New Feature: The Pass
  • New Feature: Raid Lobby Chat
  • New Collectible: Creature Skins
  • New Raid Bosses
  • New Creature Rotations

What’s Improved?

  • Mission System Revamp
  • Creature Updates
  • Ability Updates

What’s Fixed?

  • Bug Fixes & Known Issues

NEW CREATURES

JWA_Profile_Dreadnoughtus

Dreadnoughtus - Rare

The towering Dreadnoughtus measures an incredible 85 feet long and weighs 65 tons. The name Dreadnoughtus means ‘fear nothing’, because herbivores can be pretty tough too!

  • Dreadnoughtus is a Resilient, Taunting Tank.

SUPERIOR VULNERABILITY

GROUP DECELERATING IMPACT

TAUNTING SHIELD RAMPAGE

SWAP IN INVINCIBILITY


JWA_Profile_Therizinosaurus

Therizinosaurus - Rare

The Biosyn Engineered Therizinosaurus sports a twenty-foot-long neck and weighs up to 11,000 pounds. The three razor sharp claws on each of this herbivore’s forelimbs measure a whopping three feet, the longest of any known animal!

Therizinosaurus is a Cunning, Self-Buffer.

MINIMAL SPEEDUP STRIKE

CUNNING FEROCIOUS STRIKE

DELAYED PRECISE RAMPAGE


JWA_Profile_Giganotosaurus

Giganotosaurus - Epic

This Cretaceous period theropod is the largest known terrestrial carnivore. The Biosyn Engineered Giganotosaurus measures approximately 43 feet in length and can reach speeds of up to 30 mph!

Giganotosaurus is a Fierce, Low Speed Attacker.

FIERCE DEVOURING CLEANSE

GROUP DEFENSE SHATTERING IMPACT

FIERCE RAMPAGE

ALERT SHOWDOWN

CRITICAL OBSTRUCTION


JWA_Profile_Lystrosaurus

Lystrosaurus - Epic

Meet Lystrosaurus, the ‘shovel lizard!’ This tiny herbivore is a powerful digger that nests with its kin in burrows overnight.

Lystrosaurus is a Cunning, Hit & Runner.

CUNNING STRIKE

EVASIVE RESTORE

IMPACT AND RUN

EVASIVE HEAL

LOW TIDE

ABSORB


JWA_Profile_Sil_Lystrosuchus

Lystrosuchus- Legendary
Hybrid Components: Lystosaurus + Einiasuchus

Mature Lystrosuchus resemble juvenile Ceratopsids, leading some groups of these creatures to even be adopted into Triceratops herds!

Lystrosuchus is a Cunning & Resilient Hit & Runner.

CUNNING STRIKE

EVASIVE RESTORE

RESILIENT RAMPAGE

STUNNING IMPACT AND RUN

SWAP IN STUNNING STRIKE

ABSORB


JWA_Profile_Sil_Dreadactylus

Dreadactylus- Legendary
Hybrid Components: Preondactylus + Dreadnoughtus

The tiny Dreadactylus may not have the impressive size of its hybrid parent Dreadnoughtus, but they do seem to share some affinities! Flocks of Dreadactylus have been observed congregating in the air around massive Dreadnoughtus like plover birds on crocodiles!

Dreadactylus is a Cunning & Resilient Taunting Counter-Attacker.

SUPERIOR VULNERABILITY

GROUP DECELERATING STRIKE

CUNNING IMPACT

TAUNTING RAMPAGE

STUCK LANDING

COUNTER VULNERABILITY

ABSORB


JWA_Profile_Sil_Giganyx

Giganyx- Unique
Hybrid Components: Giganotosaurus + Tryostronix

Though Giganyx’s vision is poor, studies by the DPG suggest it is very sensitive to flashing light, movement and scent! This may be an adaptation for nocturnal hunting.

Giganyx is a Fierce Fast Anti-Tank Tank.

FIERCE DEVOURING CLEANSE

OBSTRUCTING FIERCE IMPACT

FIERCE RAMPAGE

FEROCIOUS RESTORE

CRUSHING ALERT SHOWDOWN


NEW ABILITIES

A new ability has been added! SHOWDOWN abilities swap prevent and Heal both you and your opponent.

FIERCE DEVOURING CLEANSE

Target lowest HP: remove Shields and Taunt. Attack 1x, bypassing Armor.
Self: Cleanse. Devour Heal 20% over 1 turn.

GROUP DEFENSE SHATTERING IMPACT

Target all opponents: remove Shields and Taunt. Attack 1.5x, bypassing Armor.
Cooldown: 2.

CRITICAL OBSTRUCTION

Target escapee: unable to Swap 1 turn.
Self: increase Critical Hit chance 30% 2 attacks, 2 turns.

ALERT SHOWDOWN

Threatened:

Self: unable to Swap 2 turns .Heal 100% of max HP.
Target highest damage: unable to Swap 2 turns. 100% chance to Stun 1 turn. Heal 100% of max HP.

Secure:

Self: HP over 33%. Ability disabled.

CUNNING FEROCIOUS STRIKE

Self: increase damage 50% 6 attacks, 3 turns. Cleanse DoT.
Target highest HP: reduce damage 50% and Critical Hit chance 100% 2 attacks, 1 turn. Remove damage and Critical increase. Attack 1x.
Cooldown: 3.

DELAYED PRECISE RAMPAGE

Secure:
Target highest damage: Precise attack 2x.
Cooldown: 1. Delay: 1.

Threatened:
Priority.
Target highest damage: Attack 2x.
Cooldown: 1. Delay: 1.

OBSTRUCTING FIERCE IMPACT

Target lowest HP: Swap prevent 2 turns. Remove Shields and Taunt. Attack 1.5x, bypassing Armor.
Self: Cleanse Vulnerable.
Cooldown: 1.

CRUSHING ALERT SHOWDOWN

Threatened:
Self: unable to Swap 2 turns. Heal 100% of max HP. Increase speed 10% 2 turns. Increase Critical Hit chance 20% 2 attacks, 2 turns. Target highest damage: Swap prevent 2 turns. 100% chance to Stun 1 turn. Heal 100% of max HP.

Secure:
Self: HP over 33%. Ability disabled.

FEROCIOUS RESTORE

Team: increase Critical Hit chance 30% 2 attacks, 4 turns.
Self: increase damage 50% 2 attacks, 4 turns. Cleanse, increase speed 10% 1 turn, Heal 1x.
Cooldown: 3.

EVASIVE RESTORE

Self: Cleanse. Rally Heal .33x. 75% chance to Dodge 66.7% of damage 2 attacks, 1 turn. Increase speed 10% 2 attacks, 2 turns.
Cooldown: 3. Delay: 1.

TAUNTING SHIELD RAMPAGE

Target highest HP: Attack 2x.
Self: 50% Shields 4 attacks, 2 turns. Taunt 1 turn.
Cooldown: 1. Delay: 1.

STUNNING IMPACT AND RUN

Target highest damage: 75% chance to Stun 1 turn. Attack 1.5x.
Self: automatic Swap.
Cooldown: 1. Delay: 1.

BAIT

Target highest damage: after receiving and surviving damage, reduce damage 25% 1 attack, 1 turn.
Self: increase damage 25% 1 attack, 1 turn.

CLEANSING GROUP DESTROYER


Target all opponents: remove Shields and Taunt. Attack 1.5x, bypassing Armor.
Self: Cleanse.
Cooldown: 1.
A new ability has been added! SHOWDOWN abilities swap prevent and Heal both you and your opponent.


THE PASS

The Pass is a new way to earn exclusive rewards and accelerate your progress in Jurassic World Alive!

These rewards include valuable items such as DNA, Scents, and even exclusive Skins for your creatures!

Each Pass will last roughly 30 days. All players above Level 3 can participate in the Pass by accessing the Pass button underneath the DPG icon on the Map.

Players progress in the Pass by collecting Pass Data. Pass Data is earned as rewards on Daily Missions, and new Weekly, Monthly and Special missions in your Missions menu!

Complete as many missions as you can while the Pass is active to level up your Pass progress bar. Each time you level up, you can collect a new reward! Reach the final Pass level before the Pass ends to collect all the rewards!

The higher you reach in the Pass, the better your rewards. There are many ways to increase your Pass level alongside earning Pass Data. You can fast track your Pass progression with Cash Unlocks, and Players who want access to even more rewards can purchase the Premium or Grand Premium tracks in the Pass menu for a bonus mission track and huge prizes!

Jurassic World’s first Pass, the Tyrants Pass, begins on June 1st at 11 AM ET! Rewards for the Tyrants Pass focus on Jurassic World’s most dominant creatures. Reach the final levels for Unique DNA and an exclusive Thoradolosaur skin! Note, a new Pass will not always begin immediately after the Tyrants Pass completes, and new Passes will not always start on the 1st of each month!

The Tyrants Pass is an exceptionally high value pass compared to normal balancing! The JWA team has made this first Pass extra special to give players a great introduction to this feature and in celebration of the release of Jurassic World: Dominion. Based on the impact of the Tyrants Pass, the overall reward values of future Passes may change.


RAID LOBBY CHAT

Want to participate in Raids but don’t know what kind of creature to bring? Need to organize your Raid team’s strategy to maximize your chances of bringing down a difficult Boss? Raid Lobby Chat is here to help!

Access the Raid Lobby Chat via the new Chat button in the Lobby screen.

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This will open a special menu of pre-made texts that you can use to communicate with teammates on the kinds of creatures you need to win this battle, organized by Class. Tap the button for a Class, ‘More’ or ‘Emotes’ to choose a message associated with this topic!

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You can also ‘@’ players to further direct your messages, or send Emotes to quickly let them know how you feel!

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Happy Raiding!


CREATURE SKINS

Creature Skins have arrived! Use Skins to modify the visuals of your favorite creatures, and show off the new look in Battle!

Skins are unlockable collectibles that can be earned via Pass participation. Each Skin you earn is exclusive to a single creature. You can view your Skins in the new Skins tab of your Collection, and equip it with the new Skins icon in the Lab! Once a Skin is owned it does not expire, and you can toggle them on and off as much as you like!

Let the makeovers begin!


NEW RAID BOSSES

Update 2.16 brings 1 new Raid Boss!

Fukuimimus will replace Indominus rex in Raids starting June 6th.


NEW CREATURE ROTATIONS
  • Find the Epic Antarctopelta, Epic Lystrosaurus, Rare Dsungaripterus and Rare Dreadnoughtus on the Map and in rewards!
  • Collect the Epic Giganotosaurus and Rare Therizinosaurus in Exclusive Events!

WHAT'S IMPROVED

Mission System Revamp!

A whole new Mission system has come to Jurassic World Alive! Head to the new Mission icon, the Target underneath the DPG button in the top right corner of your screen and find new Daily, Weekly, Monthly, and occasional time-limited Special Missions.

These new Missions are designed to address your short, mid and long-term goals as a player. Alongside more Mission types, we’ve added a whole new variety of mission goals to make sure you grow as a player and explore everything Jurassic World Alive has to offer!

Other awesome features like a Streak system for the Daily Bonus Reward, a Collect All button, and a reroll function for Missions you want to replace come with this system.

With the release of the new missions system, we are giving a boost to players’ mission streaks. Logging in within 7 days of the release of this feature will immediately maximize your Streak.
Make sure to log in within this time frame, as Streak progress towards the Daily Mission bonus will be reset at the update launch to accommodate the new Missions system and Pass after this 7 day window. This reset will be exceptional to the release of the first Pass.

Missions also provide the player with Pass Data whenever a Pass is active, earning you both Mission rewards and moving you towards huge Pass rewards! Whenever a Pass is active, the Missions icon will transform into the Pass Icon, and both Missions and Pass can be found in two tabs of the same screen.


Daily Login Adjustment!

  • To accommodate the arrival of the Pass and mission buttons, we have moved the Daily Login button to the upper left corner of the Map screen, just below the Mail. This button will remain permanently in this position.

CREATURE UPDATES

Thoradolosaur

To add more depth to Thoradolosaur’s gameplay, we are adding a Cleansing effect to its Impact and adjusting its resistances.

Abilities:

  • Group Defense Shattering Impact becomes Cleansing Group Destroyer

Resistances:

  • Stun Resistance: 0% to 50%
  • DOT Resistance: 50% to 75%

Entelolania

Entelolania is currently performing poorly relative to other creatures in its Class and rarity. To up its chances, we are increasing its Stun resistance.

Resistances:

  • Stun Resistance: 0% to 100%

Indoraptor

This classic Unique creature needed an update to catch up to more recently released creatures! We’re changing around some of its abilities to make the Indoraptor more current to the meta.

Abilities:

  • Armor Piercing Rampage becomes Fierce Rampage
  • New ability added: Bait

Refrenantem

Refrenantem is a powerhouse, and we love that! However, its Super Distraction ability has been slightly rebalanced to give other Apex creatures a fair shot at this rusher!

Abilities:

  • Super Distraction Cooldown increased from 2 to 3.
  • Super Distraction no longer has a chance to Stun.

ABILITY UPDATES

A Cooldown of 1 has been added to Group Cunning Impact.


WHAT'S FIXED

Bug Fixes & Known Issues

About 321 of those pesky bugs have been squashed for 2.16! Here are a few of the most notable fixes that you are likely to enjoy:

  • Lightning like effect on creatures when in the lab has been fixed.

We’re currently working on solutions for the following known issues:

  • Friendly challenges may have issues starting (since May 18th)
  • The tooltip stats information is not updated as soon as the associated buff/debuff has ended during a Raid.
  • Apple device players may receive offline / push notifications while online.
  • Raid invite push notifications are only in English.
  • Icons and buttons are all displayed on screen after a drone session or opening incubators on a 1 gig Apple device.
  • Expired DNA Donation Requests Remain in Alliance Chat.

A note on data collecting
We’d like to take a moment and thank everyone who has been participating in our numerous surveys and providing us with constructive feedback on our forums and social channels. We believe in player feedback and although changes rarely occur immediately, the very tangible data we collect, especially from our surveys, help guide us on our roadmaps and future optimizations.

51 Likes

Early notes?

13 Likes

Nooo tryo got a hybrid

13 Likes

And no 1 without a wallet will care that much with all the previous unsolved issues especially the map lag which I see 0 mention about

21 Likes

Really, just why. Although I’m sorta fine.

On second note.
image

32 Likes

Finally a buff indoraptor deserves

51 Likes

Atleast my fav creature and indoraptor got a buff

18 Likes

So who is going to be the power house fierce now for this meta. With rexy introduced and Thor buffed.

7 Likes

Cool but when do we get boost reset tokens

33 Likes

Also way to go on the exclusives. Rexy then Giga and Theri? Way to celebrate the new movie, if you have the money ofc. And of all the creatures to go wild why Dsungaripterus? AlloG2 would’ve been more acceptible considering we still need 2 exclusives to build Allorodrigues. Oh and it’s in the movie if that lessens the salt on the wound with this nonsense

16 Likes

Well goodbye last old raid boss

15 Likes

Tryo didn’t deserve this, this update is awful to begin with.
Completely goes with what I said about 2.15, no care for old creatures that actually needed buffs, key word needed.
Indoraptor is easy to get, so is thor, so why invalidate almost every cunning to buff it?
Missions will probably require stupid stuff, and money
skins will be the same.
probably broken creatures
Jwa is coming to its end. I’ve been waiting for a reason to use my “speech” but now, the time may have come.

21 Likes

Welp time to change my username

9 Likes

That’s interesting. This will definitely cause some weird outcomes.

21 Likes

Everybody loves their Thor, great direction you are taking this. But please…

GIVE THE MOVE A 2 TURN COOLDOWN!!!

Otherswise Thor will not be affected by any distraction, bleed or negative effects. Swap in will be null n void. Having a 2 turn cooldown will ensure people can still use their cunning against Thor, a fierce.

Do this and people will respect as its more balanced.

Please.

@E.D @Ned

31 Likes

Now i just changed my username

2 Likes

YEEESS
INDORAPTOR CAN BREAK SHIELDS AGAIN!!!
296737b

55 Likes

Lystro is an epic but therizino is rare…

8 Likes

why are you celebrating?
Indoraptor is cheap as dirt it shouldn’t get this

6 Likes