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[Release Notes] Jurassic World Alive | Update 2.2

New update alert!! In this version we’re introducing you to new Raid Bosses, an updated Raid schedule, new creatures, and overall, a fresh Jurassic World Alive experience. If you’re as excited as we are, read on for more details!

What’s new in Update 2.2:

  • New Raid Bosses
  • Updated Raid Boss Schedule
  • New Emotes
  • Face Off screens
  • New Updated Creature Pop-up Windows
  • Hybrid Creation Popup
  • New Abilities
  • Creature Updates
  • New Creatures
  • Bug Fixes & Known Issues

NEW RAID BOSSES

Woolly Mammoth, Indoraptor and Megalosuchus join the rotation of weekly Raid Bosses!

Get ready to take on Ceramagnus, the new Apex creature to make its debut in the Jurassic World!

Updated Raid Schedule

This updated schedule will be introduced into the game with the new creatures as of the following dates below:

Wednesday October 28th - Indoraptor

Thursday November 5th - Megalosuchus

Tuesday November 10th - Woolly Mammoth

Thursday November 26th - Ceramagnuss Boss


NEW EMOTES

Express yourself in battle with all new Mr. DNA emotes, and more!

A variety of emotes can be collected through special Map and Market Events. Some are even hiding inside certain rewards!

Emotes that have been collected can be added to your Emote Deck. Up to 8 can be collected. You can also send them to your teammates and opponents during Raid, Friendly, PVP, and Tournament battles.

Organize your Emote Deck by navigating to the My Emotes tab, located in your Collection. The My Emotes tab holds a list of your collected emotes, plus all the emotes you’ve Discovered! Discovered emotes are emotes your opponents or teammates send to you during battle that you haven’t collected… yet!

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FACE OFF SCREENS

Information about players entering a battle is now shown before the battle commences. This information varies depending on the battle mode:

  • PVP - Player icons, player names and current Trophy scores.
  • Friendly - Player icons and player names.
  • Tournament - Player icons, player names, and current Medal scores. If a player is an Alliance member their Alliance icon, Alliance name, and current Alliance medals is also displayed.
  • Raid - Player icons, player names, player’s creature and creature level. The Raid Lobby owner at the start of a Raid will be also identified.


NEW UPDATED CREATURE INFO

Players may now open ‘creature pop-up windows’ from more places in the game. Hold your finger on a creature card to display more information about the creature. Creature cards that had no prior function can also summon the window with a simple tap.

Notes regarding the creature pop-up window:

  • Contains less information than the creature sheet in the lab.

  • Displays specific information depending on the context. Example:

    • On the map: the pop-up will focus on where to find the creature.

    • When preparing for battle, the pop-up will focus on the creature’s stats.

    • In battle, the pop-up will not display information about possible hybrids.

    • Does not display stats for a creature that you haven’t’ unlocked.


HYBRID CREATION POPUP

New Players will now be assisted by a system that calculates when their first Hybrid is ready to be created. The system will focus on Rare Hybrids to help introduce this system to beginning players. When a player has enough resources to create one of these hybrids, a popup will appear informing them as well as linking them to the creature in the Lab. Players will have the choice to create the Hybrid at that moment or at a later time.

The system is built to be non intrusive and won’t spam players if they choose to not create the particular Hybrid at that moment in time.


NEW ABILITIES

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Group Shattering Rampage (Thoradolosaur)

All opponents: remove Taunt, remove shields, bypass armor, and attack 2x.

Delay: 1 Cooldown: 2.

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Ferocious Defense (Grypolyth)

Self: Increase damage +50% for 6 attacks, lasting 3 turns. Gain 50% shields for 4 attacks, lasting 2 turns.

Cooldown: 3.

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Delayed Rampage and Run (Phorusaura)

Target lowest hp: Attack 2x.

Self: Automatic Swap.

Cooldown: 1. Delay: 2.


CREATURE UPDATES

Creatures abilities and Attributes Rework

We reviewed the relationship between creature power and unlock rate. The harder a creature is to obtain, the better it will be compared to other creatures of the same rarity. This review is part of our general update of methodologies and tools to improve our balancing. We will keep working on improving our tools while collecting your feedback!

This general overhaul impacts a large quantity of creatures (as it was overdue), but the majority of them are small tweaks. See the full list of changes below.

Meta Balancing

Included below are some changes to Geminititan and Ardentismaxima. The goal is to bring both creatures to a certain level of equivalency while each retains its own identity.

Geminititan appearing tougher than Ardentismaxima is as designed since one of its component creatures (Diplodocus) is harder to obtain.

Alankylosaurus
Abilities
ability 2: Rampage changed to Resilient Rampage
Attributes
HP: 4500 changed to 4800

Alanqa
Attributes
Attack: 1000 changed to 1200

Alloraptor
Abilities
ability 2: Pounce changed to Distracting Rampage
ability 4: Definite Impact changed to Rampage
Attributes
Attack: 1500 changed to 1700
Critical %: 10% changed to 30%
Resistances
Vulnerability Res.: 0% changed to 50%

Allosaurus Gen2
Sub-Archetype: High Damage, Low Speed changed to Rending Attacker
Resistances
Swap Prevention Res.: 0% changed to 100%
Deceleration Res.: 0% changed to 50%

Ankylosaurus Gen 2
Attributes
HP: 4500 changed to 4200

Apatosaurus
Attributes
Attack: 1000 changed to 900

Archaeotherium
Attributes
HP: 3000 changed to 3300

Ardentismaxima
Attributes
HP: 5400 changed to 5700

Ardontosaurus
Abilities
ability 1: Resilient Strike changed to Fierce Strike

Argentinosaurus
Attributes
Attack: 1200 changed to 1100

Baryonyx
Attributes
Attack: 1300 changed to 1400

Brontolasmus
Attributes
HP: 4350 changed to 3900

Carbonemys
Attributes
HP: 3600 changed to 3300

Carnotarkus
Attributes
HP: 3750 changed to 3600

Carnotaurus
Attributes
Attack: 900 changed to 1000
HP: 3900 changed to 3600

Charlie
Attributes
Attack: 1350 changed to 1450

Concavenator
Attributes
Attack: 1080 changed to 1150

Deinonychus
Attributes
Attack: 1150 changed to 1200

Delta
Attributes
Attack: 1250 changed to 1300

Dimodactylus
Attributes
Attack: 900 changed to 1000

Dimorphodon
Attributes
HP: 2400 changed to 2700

Diplocaulus Gen 2
Attributes
HP: 3900 changed to 4050

Doedicurus
Attributes
Attack: 1100 changed to 1200

Dracoceratosaurus
Attributes
HP: 3600 changed to 3900

Dsungaia
Attributes
HP: 3600 changed to 3300

Dsungaripterus
Attributes
Attack: 950 changed to 1000
HP: 3900 changed to 3450

Edaphocevia
Abilities
ability 2: Rampage changed to Revenge Rampage
Attributes
HP: 3900 changed to 4200

Edaphosaurus
Attributes
HP: 4350 changed to 4500

Elasmotherium
Attributes
Attack: 1300 changed to 1250

Entelochops
Abilities
Swap In Ability: None changed to Swap In Slow

Entelodon
Attributes
Attack: 1100 changed to 1200

Entelomoth
Attributes
HP: 3900 changed to 4200

Erlikogamma
Attributes
Attack: 1300 changed to 1450

Erlikosaurus Gen 2
Attributes
Attack: 1300 changed to 1350

Erlikospyx
Attributes
Critical %: 5% changed to 20%
Resistances
Crit Chance Reduction Res.: 0% changed to 100%

Eucladoceros
Attributes
Attack: 900 changed to 1000
HP: 4050 changed to 3300

Geminititan
Attributes
Attack: 1350 changed to 1300

Gigaspikasaur
Attributes
HP: 4500 changed to 4350

Gorgosaurus
Attributes
HP: 4500 changed to 4200

Gorgosuchus
Attributes
HP: 4350 changed to 4500

Grypolyth
Abilities
ability 4: Long Protection changed to Ferocious Defense

Haast Eagle Gen 2
Attributes
Attack: 1150 changed to 1000
Speed: 131 changed to 130

Indominus Rex
Attributes
Critical %: 20% changed to 30%

Inostherium
Attributes
Attack: 1300 changed to 1400

Inostrancevia
Attributes
Attack: 1100 changed to 1200

Kentrosaurus
Attributes
HP: 3900 changed to 3600

Keratoporcus
Attributes
Attack: 1100 changed to 1200

Koolabourgiana
Attributes
HP: 4800 changed to 4950

Koolasuchus Gen 2
Attributes
HP: 4350 changed to 4500

Maiasaura
Attributes
Speed: 122 changed to 126

Majundaboa
Resistances
Stun Res.: 67% changed to 100%

Mammolania
Attributes
HP: 4800 changed to 5100

Megaloceros
Attributes
HP: 3450 changed to 3300

Megalosaurus
Attributes
HP: 4350 changed to 3900

Monomimus
Attributes
Attack: 1450 changed to 1350
HP: 3900 changed to 3750

Moschops
Abilities
Swap In Ability: None changed to Swap In Slow

Nodopatotitan
Attributes
HP: 5100 changed to 5250

Ornithomimus
Attributes
Attack: 1500 changed to 1600

Pachycephalosaurus
Attributes
HP: 4200 changed to 3900

Paramoloch
Attributes
HP: 4500 changed to 4350

Phorusaura
Abilities
ability 3: Rampage And Run changed to Delayed Rampage And Run
Attributes
Attack: 1500 changed to 1400

Phorusrhacos
Attributes
Attack: 1600 changed to 1500

Postimetrodon
Attributes
HP: 4350 changed to 4500

Poukaidei
Attributes
Attack: 1300 changed to 1500
HP: 3600 changed to 4050

Procerathomimus
Attributes
Attack: 1500 changed to 1600
HP: 2850 changed to 3000

Pterovexus
Attributes
Attack: 1200 changed to 1000
HP: 4140 changed to 3900

Purrolyth
Attributes
Armor %: 15% changed to 10%

Rajakylosaurus
Abilities
passive 1: Armor Piercing Counter changed to Precise Piercing Strike

Rajasaurus
Attributes
Attack: 1100 changed to 1000

Scaphognathus
Attributes
Attack: 950 changed to 1000

Scaphotator
Attributes
Attack: 800 changed to 1000
HP: 2700 changed to 3000

Scutosaurus
Attributes
Attack: 1000 changed to 1200
Resistances
Vulnerability Res.: 0% changed to 100%

Sonorasaurus
Attributes
HP: 5400 changed to 5250

Spinonyx
Abilities
passive 1: None changed to No Escape
Attributes
HP: 3900 changed to 4200

Stegodeus
Attributes
Attack: 1000 changed to 1100

Stegosaurus
Attributes
HP: 4500 changed to 3900

Stygimoloch Gen 2
Attributes
Attack: 1400 changed to 1300
HP: 3150 changed to 3000

Suchomimus
Attributes
Attack: 900 changed to 1000

Suchotator
Attributes
Attack: 1200 changed to 1300
HP: 4350 changed to 4500

Thoradolosaur
Abilities
ability 3: Group Shattering Impact changed to Group Shattering Rampage
Attributes
HP: 4350 changed to 4500

Thylacotator
Attributes
HP: 4050 changed to 4500

Titanoboa Gen 2
Attributes
HP: 4200 changed to 4350

Triceratops
Attributes
HP: 3900 changed to 3300

Tryostronix
Attributes
Attack: 1250 changed to 1400

Tuoramoloch
Attributes
HP: 4500 changed to 4200

Tupandactylus
Attributes
Attack: 900 changed to 950

Tyrannolophosaur
Abilities
ability 1: Defense Shattering Strike changed to Cunning Strike
Attributes
Attack: 1700 changed to 1650

Wuerhosaurus
Attributes
HP: 4800 changed to 4500


NEW CREATURES

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Glyptodon - Common; Resilient; Vulnerability; Reduce Speed; Armored.

Archetype: Resilient
Abilities
ability 1: Superior Vulnerability
ability 2: Resilient Rampage
Attributes
Attack: 1000
HP: 3900
Speed: 103
Armor %: 40%
Critical %: 5%
Resistances
Vulnerability Res.: 100%
Deceleration Res.: 100%


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Andrewsarchus - Rare; Fierce; Rending; Cleansing; Critical

Archetype: Fierce
Abilities
ability 1: Cleansing Strike
ability 2: Fierce Impact
ability 3: Rending Takedown
passive 1: No Escape
Attributes
Attack: 1400
HP: 3300
Speed: 125
Critical %: 40%
Resistances
Deceleration Res.: 100%


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Troodon - Epic; Cunning; Distraction; Fast

Archetype: Cunning
Abilities
ability 1: Cunning Strike
ability 2: Pounce
ability 3: Rampage
Attributes
Attack: 1200
HP: 3000
Speed: 130
Critical %: 5%
Resistances
Distraction Res.: 100%


Hybrids

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Velosrhacos - Epic; Cunning; Hybrid; Dodge; Distraction

Phorusrhacos + Delta
Archetype: Cunning
Abilities
ability 1: Cautious Strike
ability 2: Pounce
ability 3: Deliberate Prowl
ability 4: Rampage
Attributes
Attack: 1400
HP: 2700
Speed: 130
Critical %: 5%
Resistances
Stun Res.: 100%
Swap Prevention Res.: 100%
DOT Res.: 100%


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Eremoceros - Legendary; Hybrid; Cunning and Resilient; Shields; Dodge; Distraction; Deceleration

Eremotherium + Eucladoceros
Archetype: Cunning and Resilient
Abilities
ability 1: Shielded Decelerating Strike
ability 2: Camouflage
ability 3: Dig In
ability 4: Cunning Rampage
Attributes
Attack: 1300
HP: 3900
Speed: 126
Armor %: 10%
Critical %: 5%
Resistances
Distraction Res.: 50%
Vulnerability Res.: 50%
Deceleration Res.: 50%


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Skoonasaurus - Unique; Cunning and Resilient; Superhybrid; Group Distraction & Deceleration; Invincibility; Armored

Sonorasaurus + Skoolasaurus
Archetype: Cunning and Resilient
Abilities
ability 1: Resilient Strike
ability 2: Group Decelerating Rampage
ability 3: Instant Invincibility Taunt
ability 4: Group Distraction
Attributes
Attack: 1200
HP: 5700
Speed: 107
Armor %: 30%
Critical %: 20%
Resistances
Stun Res.: 100%
Swap Prevention Res.: 67%
Taunt Res.: 100%
Distraction Res.: 50%
Vulnerability Res.: 50%
Deceleration Res.: 75%


Apex

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Ceramagnus - Apex; Resilient; Group Speed Increase, Stun, Precise, Swap in

Archetype: Resilient
Abilities
ability 1: Resilient Strike
ability 2: Group Acceleration
ability 3: Acute Stun
ability 4: Precise Rampage
Swap In Ability: Swap In Stunning Strike
Attributes
Attack: 1500
HP: 4500
Speed: 114
Armor %: 30%
Critical %: 20%
Resistances
Stun Res.: 100%
Vulnerability Res.: 50%
Deceleration Res.: 100%


BUG FIXES & KNOWN ISSUES

About 162 of those pesky bugs have been squashed for 2.2! Here are a few of the most notable fixes that you are likely to enjoy:

  • Occasionally, a device will softlock inside battle after accepting a friendly challenge and raise an error
  • Raid Invite Push Notification re-request pop-up appears even though player has push notifications enabled
  • Grypolyth and Hadros Lux Boss have incomplete audio when observed walking on the radar
  • Group Decelerating Impact’s icon is missing impact iconography
  • Ferocious Defense and Ferocious Strike share the same icon
  • Healing abilities can target creatures at full HP

Known Issues

Don’t worry, these issues are still being investigated to be fixed!

  • Dynamic character sheet Status Effects and Attribute visuals update
  • No-longer-valid DNA donation requests
  • Error messages when inviting other players to a Raid
  • Players reporting Alliance Points not appearing on the Leaderboards
  • All creatures appear too dark in the Radar map on iOS devices.
  • Raid invite push notifications are only localized in English
  • Unable to open virtual keyboard on Android 11
  • Trophy display discrepancies in Profile and friends list
  • Icons and buttons are all displayed on screen after a drone session or opening incubators
  • Expired DNA Donation Requests Remain in Alliance Chat
  • Users cannot place creatures in Sanctuaries after using them in other contexts
  • Raid boss disappears if the player darts a creature within its radius

A note on data collecting
We’d like to take a moment and thank everyone who has been participating in our numerous surveys and providing us with constructive feedback on our forums and social channels. We believe in player feedback and although changes rarely occur immediately, the very tangible data we collect, especially from our surveys, help guide us on our roadmaps and future optimizations.

52 Likes

This early?

16 Likes

I feel this is fake! (:

6 Likes

Wait… this is super early.

9 Likes

But if it’s not… YAHOO

3 Likes

This isn’t funny anymore Ludia. The attack buff is nice, but where is my hybrid?

28 Likes

Nooooooooo thor’s GSI darn can’t believe I leveled him up today…

3 Likes

wait, this means that Thor will soon be arena and raid viable!

17 Likes

Wait I can confirm it’s not fake

1 Like

Not in raids bc he loses his gsi impact he’s better in arena though.

3 Likes

Thyla got a huge buff, it will be an even better tank counter than before.

14 Likes

I’ve been wanting to make my emotes for so long!

Nice update

So soon? Awesome!

Edit: I guess that boost shuffle was for a reason

Edit2: Wow that’s a lot of buffs and nerfs. Some great, some… unnecessary? Why do the devs hate Dsungaia and Monomimus?

13 Likes

Wait… where’s the acrocanthosaurs?!

27 Likes

lol, just noticed they nerfed monomimus again…

16 Likes

Lots of interesting changes.
Yay for toodon!

7 Likes

skoolosaurus is getting a unique, yay!

6 Likes

Andrewsarchus is now a better Marsupial Lion
Where is Acro?
And why are you nerfing creatures like eucladoceros and Anky gen 2???

13 Likes