I’ll share the answer to spare the trouble of wondering: YES. Resilient moves BOTH negate speed AND hit trough dodge NOT TO MENTION clearing distraction.
We have 226 creatures in the game. 50 of them have the resilient strike, 12 of them have resilient impact, 8 of them have resilient rampage. Looking at the new Gamepress tier list, only 3 of 9 tyrants don’t have a resilient move
I’m fine with maybe 20% of the above creatures having resilient moves. 1 out of 4 creatures with a resilient move is way too much. Speedy creatures, dodging creatures and distracting creatures don’t have a chance. It makes the PvP arena and tournaments plain boring at the moment. To succeed you just must have the ’resilients’, and it means everyone has them, and it means there are only the same dinos facing each other.
What to do: Split resilience to speed reduction moves, distraction clearance moves and dodge negating moves for 80% of the current ’resilients’. It would be a start to bring new hope to the speedy, the dodging and the cunning.