I was think about this and it would help balance out the immune meta that were in since it be the in between ground between no immunity and being immune.
Resistance to DoT; applied to epic,legendary, or unique hybrids: does not negate damage over time but rather reduces it effects by half ex: DoT of .33 becomes .16,
Resistance to stuns; applies to epic,legendary and unique hybrids; stuns chance to land is reduced by 40% ex: 75% chance to stun becomes 35% chance
Resistance to distraction: applies to epic, legendary, unique; distraction affect is reduced by half: ex: 50% distraction becomes 25% distraction; 75% becomes 37%
Resitance to Slow: applies to epic, legendary, and unique hybrids; speed reduction is reduced by 33% ; ex: 50% speed reduction becomes 17%
Would this concept be good and replace immunity on some dinos?