I don’t think cunning is totally irrelevant, but it is def weakest. I think that a) JWA should take a minor class system i.e. Xenoblade1 and b) there needs to be more emphasis on what a creature’s role is in battle, and not just slapping a resil/fierce/cunning attack on everything. Spyx is probably best example of this, what with so many ways to distract and damage your opponent as well as some nice resistances. It utterly destroys any fierce it faces while being unique, and I think that method of thinking (maybe not the destroy part) would help the game feel less stale
Also @Piere87 happy b-day