With the introduction of the latest dinos they were given a new skill called “revenge”. This is a great concept but isn’t very useful in it’s current state.
The dinos that have this skill aren’t very fast, very strong, loaded with lot of health, or very armored. The revenge skill doesn’t provide much.
I believe the skill has potential but to see it reach a valuable potential the revenge moves need the “instant” feature added for the one turn. This would be really valuable in the two slower epics. By adding the “instant” feature to the already introduced revenge it allows players to use the feature successfully even against creatures with instant distraction. Since these dinos don’t have a strong attack and their moves don’t bypass cloak or evade, those would keep the game balanced. Also since the “instant” would only work during the first turn while in “revenge” mode. The dino won’t be overbearing after that initial turn.