Best example, raptors. You have your raptor in, and you kill the enemy dinosaur, they swap in their raptor which is the same level. The problem here is that the attack prompt comes up immediately before you can even see the enemy’s level, so the enemy has the advantage because they know they can click first, whereas you’re left with thinking… Shoot, is that raptor higher level which means I need to swap mine out, or do I spam my finger to try to click pounce first even though I don’t even know if their raptor is a higher level or the same. Either way, it’s pretty much lose lose situation because the enemy knows what’s coming and will have the jump on you. There should be a second delay before the attack options pop up, so it’s an even playing field.