Since we can boost speed, attack, health why not the other parts of a creature
Example of critical boost: 5% changed to 8%
Example of armor boost: 0% changed to 3%
Reason why it’s lower so it’s not made to be guaranteed like bring a creatures 40% critical chance to 60% or 60% armor to 90% armor can make battles too difficult so if they will be added here’s how much you can put on.
Critical: 10 or 25%
Armor: 10 or 25%
Is the critical chance boost a good idea?
Is the armor boost a good idea?