I came up with a different solution thats a hybrid of real time and turn based battling.
Flip a coin at the start of the match to see who gets priority ALL MATCH LONG.
Before you go WHAT, HAVE YOU LOST YOUR MIND?
let me explain:
Turns will be resolved as they are now, except with exact speed ties, the one winning the coinflip állways has priority.
This way, you can still outplay someone with tactics and claim priority with slow f.e., knowing up front how turns will flow.
Imagine a green chicken battle, player A can risk B to go distracting to counter rampage turn 2 and use that himself, but B might also pick superiority.
Either way, battles can go multiple ways in stead of 1 person being first on turn 2 and rekking your team after.
And lets be honest, this will allways be the same person, since they have faster phones, better connection or live closer to ludia.
Please fire away on this, I want everything covered before I send it to the suggestions page ^^