So many of us have acquired the first addition to the roster! The rest of us are probably wondering if she is/was worth it, my simple answer: no.
Save your money, save your gems, she only has one redeeming quality and its based on a rare to get legendary neckpiece item.
The Paladin does NOT operate like a traditional Paladin, she does not even have Lay on hands, the traditional Paladin ability! In fact she cannot even heal other party members, which is totally not a Paladin lifestyle.
The positive side is the neckpiece. It auto debuffs your opponents AND removes any negative effects on your own heroes, aoe entire screen. Cooldown is around 6-5 turns and decent for pvp, but u have a 1 in 8 chance of pulling her, and for her to function, she needs to be leveled and fully geared regardless.
The Paladin, oddly, is actually a DAMAGE DEALER rather than a tank, she can barely take a single hit, so at best she is an offtank with little use.
She can deal MASSIVE damage, when my attack procs, I generally can one shot any opposing character, or bring tanks down to less than 50% health from max.
All in all, she is a money sink. U need almost if not all the legendaries, and since she is new, need to level her up extensively to be competitive. My heroes are all lv14 ish now and she is lv13.
I use her for the fun of it, but strategically, she is not a good call for pvp or pve just yet.
She truly needs a rework and revist to her stats, abilities and lack of party healing. She is more Fighter like, while Tommus feels more Paladin like (regens, counters, massive utility).
The animations are cool, but unlike all other characters, using her lower rarity gear provides no unique strategic bonus with the exception of her Epic Sword (cleave 1 row). I still prefer her Legend Sword though.
Paladin (Just like Cleric) in my opinion should ALSO have a bonus against undead, and the ability to turn undead.
Well simple review. Cheers~~