Apex raids should require a player level of 20 to join or host. You have to have a certain player level to FIP certain dinos in the sancs so why shouldn’t the same be applied to Raids. They say it’s because the player at lower level can’t handle the aggressiveness of the Dino to FIP it in sancs so why can that same player who can’t FIP a pachy can bring a level 10 marsupial lion to a Morty raid and beat it. People are going to be unlocking Apex dinos before they are the level to add boosts to them. They have a handful of epics and the legendaries unlocked from raids and that’s all they need to get on a team who simply need a fourth with a level 15 irrit or 16 skoola.
Imo raids should be much tougher already, gorgo is the first tough raid we’ve had and it’s still not that hard. But there should be a min player level on every raid along with min dino levels such as these minimums (PL = player level and DL = dino level)
Apex PL-20. DL-22
Unique PL-17. DL-18
Legendary PL-14. DL-12
Epic PL -10. DL-8
I understand carrying a lower ranking member of your top tier alliance through an apex but I’m seeing more and more on FB groups, people at player level 10, 11, 12 with a team of 11-15’s joining apex raids and getting wins.
What’s everyone’s opinions on this?