So does every player have a hidden speed stat to determine who goes first? Cuz many of times my lizard guy (idk his name) got skipped in a battle. Last pvp battle, it went to my opponent’s player 3 times before it got to lizard dude.
So does every player have a hidden speed stat to determine who goes first? Cuz many of times my lizard guy (idk his name) got skipped in a battle. Last pvp battle, it went to my opponent’s player 3 times before it got to lizard dude.
I had the same problem.
In PVP teams take turns not individual characters. So if you have killed all but one of your opponents, that opponent will take a turn after every one of your characters.
Ok that makes sense. My opponent had one player left, and we kept taking turns.
I think that’s something that should be changed. Characters should attack in initiative order, not taking turns as a team.
Yeah a certain order would be better. It’ll be easier to pick up a strategy.