Ludia Forums

Smilonemys: Problems with shielded decelerating strike

Bug Description: Shielded decelerating strike (SDR) says it slows opponents for one turn, however when Smilonemys does Rampage and Run following SDR the opponents stays slowed another turn after the new creature is swapped in.

Area is was found in: Arena PvP

How do you reproduce the bug:
Step 1 - Use SDR with Smilonemys
Step 2 - Use Rampage and Run with Smilonemys the next move

How often does it happen: Every time

What type of device are you using: iOS

It might say 1 turn, 2 attacks

SDS shields for one turn, but it slows for two, so there’s no glitch.


Tooltip is wrong in game then


Yeah that’s definitely wrong lol. Not the first time something like that has happened.

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Yeah, weird. It’s been slowing for 2 turns since introduction.

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Pssst dont tell them.
I dont wont my kitty to be nerfed (fixed).

Yeah the slow down is 2 turn. Just remember that

Hopefully the fix would be changing the text, not changing the move. Like Qaw said, SDS has been slowing for two turns since it was first introduced.


i use nemys all the time, can’t believe i never realised this lmao