Using Scent Capsules in Parks
Long-time players will remember that Scent Capsules used to have the unofficial side effect of sometimes (rarely!) attracting park creatures when used in parks, but due to a recent bug fix, that side-effect was unfortunately removed. Based on your feedback, we brought back this feature in a more official way! This change was made possible by the technical changes brought in the previous update and paves the way for some other improvements to our geolocation gameplay in the future. In the meantime, we hope this will make it easier to find elusive Park creatures!
The following Scent Capsules can be used in parks to attract park creatures:
Small Scent Capsule Large Scent Capsule Rare Scent Capsule Epic Scent Capsule
Notes: The odds of encountering these “park exclusive” creatures while using a Scent Capsule in a park is about the same as when you’re not using one (varies between 49% and 70%). The guaranteed Rare or Epic creature that comes with using a Rare or Epic Scent Capsule will not guarantee a park creature.
^ So these are the notes. However, the way they worded this, it sounds like they have greatly reduced the spawn rate of park stuff and most of the stuff will be just locals. It’s like they didn’t even play the game to find out that the 1st rare/epic was almost guaranteed to be a park spawn. Also, it did not rarely attract park spawns, but most of the stuff it attracted was a park spawn. Anything else was usually global, or very rarely something from any of the 4 zones from anywhere (ex: I got a Dracorex while in a park in Zone 4).
Also, the bug was still not fixed as of patch 1.10 as I’ve still had scent spawns, no matter where, change creatures after darting 1 of 2.