Seriously, it’s getting ridiculous and their solution of “predicting when the opponent will use it then swap out and use our NEW swap in distract” is ridiculous.
Anyone who says predicting Dracoceratops is how to defeat it just wants to keep using it. I’ve predicted its use before, swapped to another dino, no Draco came and BAM, I’m hit twice anyway and pretty much dead because that’s what happens when you swap. If you DO predict correctly everyone just says “Oh, he’s easy to kill.” Yeah, if you have the right team and if you crit that may be the case. Is he unbeatable? No, but he’s WAY too powerful for what he is.
There’s ZERO reason why they couldn’t have taken away Rampage and just made it a 1x damage hit that breaks through a shield. Heck, make it 1x damage that breaks through a shield and now cloak, since those powers were added to the game.
But 2x damage just makes him way too annoying. I created this account after months of dealing with the rat problem, hoping that 1.7 would bring a fix. Hell, I still think 2x damage is ridiculous for a SWAP IN, but even if in the worst case scenario they left that in…why did they not add a delay to his regenerate???
I just played someone who had a level 24…obviously dumped loads into it because the rest of the team was in the 20 range, so no matter which dinosaur I swapped to and hit with my biggest move, the person would just regenerate out of reach of it, swap out, and do it again. They won 3-0 and it had nothing to do with skill, or me lacking knowledge…I predicted every swap, changed to a full health dino each time, and still couldn’t kill the guy because he was out of reach.
Give that regenerate a 1 turn delay and you’ll see a LOT less rats running around, and that’s how it should be. It shouldn’t be auto-swap over and over. I’m already dreading posting this because I know WAY too many people actually like this stupid dinosaur and use it because it’s broken, so they’ll just say L2P or counter it properly, blah blah blah, completely ignoring what I’m saying.
Every dinosaur doesn’t need a nerf, some get nerfed too much, but this guy wreaked havoc for an entire patch and looks to continue to do the same – if not worse thanks to damage boosts and such – for an entire other patch because Ludia didn’t want to make one super easy change be it damage or a delayed regenerate…just exhausting seeing that little f’r charge out every other fight just because he’s a broken dinosaur that ironically many who would say I’m whining only say so because they use him and would cry even harder if a rightful change did happen.