There’s a few moves in the game that either nothing has ever had, or used to be on some dinos, but no longer is. Here are some of them:
Impairing Strike: x1 damage, no critical hit chance for 3 turns
Maiming Wound: .4x DOT for 2 turns
Wounding Strike/Impact/Rampage: 1/1.5/2x damage, 0.15x DOT for 2 turns
Expose Weak Spot: X1 damage, vuln for 3 turns.
Delayed Rampage: x2 damage, 1 delay (why?)
Also a few honorable mentions to obscure moves that only a few select dinos have:
Shield Advantage: X1 damage, break target shield, gain shield for 1 turn. Signature move of Diplodocus.
Exploit Wound: DOT .2x for 2 turns, vuln for 2 turns. Signature move of Spinosaurus.
Lockdown Impact: 1.5x damage, pin for 2 turns. Signature move of Purrusaurus and Purrusaurus G2
Long Decelerating Strike: x1 damage, target slowed for 2 turns. Signature move of Nasutoceratops.
Instant Pinning Strike: Priority, x1 damage, target pinned for 2 turns. Signature move of Dimodactylus.
Swap-In Headbutt: bypass armor, 0.5x damage, 66% chance of stun.
Do you guys think any of these deserve more attention or be on any dinos? If so, which ones?