First things first, apart from the bugs and the silliness that 1.7 started with, I like the update as it runs quicker, new creatures and content were added and I don’t even mind the new darting system that much as it probably is a matter of habitude. That said, I’m really having a tough time with the implementation of stat boosts. So before the stat boosts entered the game, factors like the knowledge of the creature’s approximate health and damage and especially speed, as well as their strengths and weaknesses were critical in gaining an advantage in battle. Now it plays more like a random dino battle simulator where the thing that determines who wins is who has spent more stat boosts on their already too powerful end game dinos (I’m in Aviary). This way the battling system becomes more pay to win, while also forcing you to use the stat boosts and maybe spend real money on them just to stay competitive at the same rank that all your hard work thus far has earned you. I don’t know if it’s too late for Ludia to take this all back (they will make more money so probably we’re stuck with it), so as kind of a solution 2 arenas could exist where you choose if you want to play with boosted or non boosted dinos? This obviously creates its own problems with balancing, matchmaking etc., so we’re stuck in a loop. One thing is for certain, my desire to try to find strategies and gameplay to beat specific dinos or lineups in the Arena has greatly diminished and I don’t know if it will ever be the same with this terrible new system. When you click battle and you lose to an 140+ speed Magna or Thor (insert OP dino here) with boosted everything it just feels bad and you don’t want to play anymore. How is that fair or rewarding to the players that have been playing this game for so long? I just don’t understand how you come up with a system like this if your goal is to create a fun experience in the Arena. Except if Ludia’s only goal is to make the most money possible, without caring about the enjoyment the players feel towards their game.