Correct. We have been discussing the trophy issue. Wrothgar has talked to some opponents and what one player loses, the other gains, it is a one to one ratio. If you lose 10, your opponent gains 10. Lose 40 your opponent gains 40. I personally do not know if this is fact, but I trust the man.
Given that as fact: The Trophies are a closed pool, a fixed amount to go around. The only way they are introduced into the pool is through battling Bots. Bots can take tophies out of the pool by winning, but they also fill the pool by losing to a user.
When a Tournament happens, the trophies are all reset at the top, taken out of the pool. There are now less trophies in the pool to draw from. The only place those trophies can come from is the players who were not reset, the lower players. This is why so many players lose trophies at the beginning of a tournament, the stronger players take them out of the pool. Those players that lost them need to find trophies so they can rise. They fall in trophies to take them from the lower players, who also drop.
This is the current reason the higher players are having troubles rising faster in trophies, they need to be taken from the lower end of the pool and to work their way up. It is only when users start to battle Bots again that fresh trophies can fill the pool. That is a much slower process than the instant removal of them during the reset.
We believe this is also the reason teams are now much stronger at lower levels. As people report here on the forum, they are seeing higher level opponents at lower levels. I have remained at 4100 trophies for months now and have seen this also. A few months ago the average team would be entry level Legendary, Epic and the occasional low level Unique. Now they are 21 – 23 Legendary with several Unique on their teams. There are less Trophies in the pool due to so many Tournament resets so users cannot rise.
We can discuss further if you like. We also went into players that have left and those that do not battle during the tournaments.