Many games has some sort of specialization dividing into tree.
So here are my Ideas:
When you reach level 15 you can choose one of these:
Scientist - When you are Evolving creature, you get 10% of previous stage into new stage
- Fuse is reduced to 0 coins, Evolve price is reduced by 25%
Hunter - Your direct hits are increased by 200%
Trainer - You are getting double amount of boosts from Battle incubators
Then on level 20 you can choose another bonus:
Scientist
Pioneer - When you are discovering new spicies if you darted 3 Direct hits you get 50% what you darted
- Aliiance can donate you 50% more DNA per request
Lab Rat - When you fuse 30 and above you get 25% chance of getting double
Hunter
Observer - When you are not moving your spawn rate is faster and rare and epic chance is increased
Adventurer - When you are moving you have increased chance to get epic
Trainer
Tamer - Your Battle incubators are adding you additional 50% boost, but you DNA amount is decreased by 50
Whisperer - Your amount of DNA from Battle incubators is increased by 200%
So, what do you think? Did you thought about “personal career”?
Sounds interesting. Are these once you choose them, you cant switch? Because I would see people going just the boost route because they are the most valuable resource. Bit if we can swap between them at the cost of no bonuses for 2+ days I think it could add some strategy to what you really need and what you ca. do without for a bit.
i was just saying, but that double dna is really good, thats 50 epic dna in one direct hit. it isnt that hard to get 3 direct hits on a unqiue either. i get about 4, i dart about 11 to 12 tmes on 1 dino tho