As a way to lessen the speed ties, make it so the creature that goes first, when the same level and speed, is based on progression to the next level. Also it counts toward who goes first if your past the ability to level.
Speed calculation is progression / DNA needed (255/300 = 0.85 or 85%).
Spinonyx would be faster than Dilophoboa because Spinonyx is farther into level 20.
Smilonemys would be faster than Testacornibus as Smilonemys has more DNA into the next level.
(250/100 = 2.50) compared to (100/100 = 1.00)
This can also be played into friendly battles and in tournaments with no boost, including where all creatures set to level 26.
In a friendly battle between my two accounts or in a tournament set to level 26, the level 21 Ardentis would be faster than the level 29 Ardentis (1396/100 = 13.96) vs (55/750 = 0.07). Yea, I could cry foul about why my level 29 Ardentis is slower than my level 21. It’s not fair. They should account for level also in friendly or level 26 tournaments and that’s a thought and consideration. But the point is to lessen speed ties and this would work.
I just wanted to clearly set this idea if by some small chance it might be seen by the game programmers.