This is a redesign idea for the spinosaurus, it doesn’t vary much from the original but it allows you to fight in a better way in the game.
goals
- Improve their performance in the lower sands.
- Make it a little more faithful to the movie.
- Give it more synergy with the team.
- Make it a more effective counter for a type of dinosaur.
Spinosaurus: Synergy and Control
Rarity: rare
Statistics
Life: 3900
Damage: 850 increases to 1000
Speed: 122
Skills
Tactical Strike: damage x 1, vulnerability multiplies the damage of this ability x 2.
Gashing Wound: Reduces opponent’s damage by 50% during one turn and performs DoT x 0.2 for two turns, Cooldown: 1 turn. (Does not do physical damage)
Exploit Wound: held.
Advantage
- Powerful dinosaur counter with counterattack skills.
- Increase your time on the battlefield.
- Neutralize Chompers of common rarity.
- Gain synergy with dinosaurs with vulnerability and exchange abilities among others (Euoplocephalus, Triceratops, Tyrannosaurus, etc)
Disadvantages
- Maintains its weakness against immune dinosaurs or with cleaning abilities.
- Initial DoT quite low.
- Epic Chompers remain effective counters.
Spinosaurus: Indirect Block
Rarity: rare
Statistics
Life: 3900
Damage: 850
Speed: 122 increases to 127
Vulnerability Strike: Damage x 1, target is vulnerable
Severe Wound: Damage x 1, damage x 0.2 of target maximum health, DoT x 0.2 for two turns, cooldown for one turn.
Exploit Wound: held.
Passive (optional)
On Escape Evasive Strike
Advantage
- Severe Wound is an excellent deterrent against exchanges with immune dinosaurs.
- Neutralize some counters
- Amplified damage
- Increase performance against immune dinosaurs.
Disadvantages
- Maintains its low resistance
- Does not improve its performance against raptors, armored dinosaurs, Chompers or with damage reduction abilities
- Although the DoT will kill the dinosaur on the third turn, shields are now more effective as they dramatically reduce Severe Wound damage.
Extra Notes
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During the making of this design, trykosaurus was injured about 368 times, until a decent balance was achieved for him.
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Erlikospyx needs a new hairstyle and is not kidding.
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Spinotahsuchus could gain the vulnerability effect on his ability to swap, that would allow him to slightly increase his utility and gain a more powerful synergy with Swap Dinosaurs.
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Gashing Wound redesign is also useful for Suchomimus.