Stationary dino's? why?


#1

so, considering that this is meant to be an augmented reality game, and we are meant to get out and hunt and dart etc, WHY are all the dino’as stationary? for a true augmented reality game shouldnt the dino’s be a little more real-acting? why dont they roam a little? would add so much more to the game? some coudl roam faster or slower than others depending on type. if a dino was out of reach you could hope it might roam your way. they could even roam in herds.

thoughts?


#2

It is a good point, but there is also to be considered that the app need to be agile, so personally I don’t want dinos to wander around, but they already make this for the flying birds.


#3

Ive always thought this would be a cool idea and would make it fun when you’re sitting at home to see what wanders into your radius, but I assume the addition of moving dinos would slow the game down. Also they would have to work out a way to keep the dinos from wandering away from streets and paths to keep them safely huntable.

Id love to sit at home though and watch a T-Rex walking my way.


#4

Thatd be great until he he take a wide turn and stays at exactly 201 meters away while passing my house


#5

Would fix strike tower blocking if the blocked Dino walked around a liitle.

I like the idea of them going in out of range.