Stegosaurid rework

First round of the family rework
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This is how stegosaurids should be in my opinion but what should they be in your opinion?

Which family should I do next?

Maybe the rares are a bit out of control :face_with_monocle:

Too many resilient creatures. We need less not more in my opinion.

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Spino’s not adding more, just reworking them

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I like the idea of bringing back Thagomizer, but this version seems too strong to me. Plus DoT is a fierce ability. I would have the Stegosaurs new Thagomizer remove dodge entirely, so that the standard resilient attacks could be precise instead.

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