In the past I’ve complained about how stun doesn’t seem to meet the percentage of success in the description… now it’s just broken all together…
Just saw my son in a battle… he used a stun move. There are 2 types of stun that can occur when it actually works:
- Where the opponent is stunned but it’s a “light” stun where he isn’t open to a free attack. Recovers for attack next turn…
- Heavy stun where the opponent is open a free attack and can’t do anything about it… essentially loses a turn and open to another attack without a chance to retaliate.
My son hit the opponent with stun and it was the heavy stun variety… the defect is the opponent immediately recovered and didn’t get hit with a free attack at all.
If stuns are broken, that means any dino who counts on stunning are worthless.