Bite {Deal x1 Damage.Dot 2,5% of target’s max HP per turn for 1 turn}

Critical Strike {Deal x1 Damage with guaranteed critical hit}

Critical Rampage {Deal x2 Damage with guaranteed critical hit} {Cooldown:1} {Delay:1}

Cleansing Rampage {Deal x2 Damage.Cleanse Self} {Cooldown:1} {Delay:1}

Minimal Ferocious Strike {Deal x1 Damage and Increase Damage by 25% for the One Turn}

Ferocious Regeneration {Priority.Cleanse Self.Regenerate 25% and Increase 50% Damage for One Turn} {Cooldown:2}

Without Effects (Deal x1 Damage.Remove positive effects.Cleanse Self.1 turn)

Impact Without Effects {Deal x1 Damage.Remove Positive Effects.Cleanse Self.2 turns} {Cooldown: 1}

Rampage Without Effects {Deal x2 Damage.Remove Positive Effects.Cleanse Self.3 turns) {Cooldown: 2} {Delay:1}

And you?Did you like any of them?Have an idea of a new skill ?Comment here!