Superioriy Strike is becoming a massive problem. Most of the dinos who were given Superiority Strike also have either a speed reduction ability, a wound ability, a counterattack or sometimes combination of multiple of these. Superiority Strike itself is too much in one maneuver. This has created a massively unbalanced system. These dinos needed some buffing, absolutely, but this appears to have been an incredibly heavy-handed, attempt at a solution that was clearly applied blindly and recklessly. I was previously making regular purchases, and now I am hardly on this game anymore because of this situation. I can no longer enjoy the game constantly battling the same team (Stego, Suchotator, Giraffititan, etc) over and over again.
I have no issue with losing to other players, when it’s the result of skillful, intelligent play, or at times a really lucky draw. I enjoyed playing vs players who I could clearly tell were thinking through how to use the abilities of their dinos to counter me. A lot of times I friended people who I lost to because I enjoyed their methods. But this is different.
The fact that almost everybody immediately ran out and spent DAYS farming stegosaurus and any other Superiority Strike enabled dino’s DNA well beyond the intended hybridization levels (way beyond 15) should have been a pretty glaring, broad hint to any attentive GM even partially monitoring the game.
If this isn’t addressed soon, I will definitely be deleting this game because it’s just not entertaining seeing the same team repeatedly. I have already completely removed any links to any purchase ability from this game for the time being. Another hint for you may be from responses to this post. Try checking the collections of those who seem very opposed or bothered by this post, which does not contain any insults, name calling etc.