The only reason swap in in this tournament is not worse than in the Epics is because there’s no Rhino at 1500 damage, followed by a 2250 “undistractable” Impact… But it’s still VERY annoying and decisive and I’ll tell you why: because of No Escape! Start with Purro and nothing can take it down besides Lion or another Purro with speedtie… Anything else, Purro either kills it or weakens it enough for you to send a swap in damage creature to kill… And it’s safe to do so, because you can swap out but the opponent can’t! I do it all the time and others do to me all the time…
Sure, it’s not a game breaker by itself, cause then if the opponent has Andrew, he can just kill you, since it’s you who can’t escape now… Then you send something to deal with Andrew, which can only be a cunning creature… So the opponent might hit you once, or immediatly swap out to any of the SIA users, since they are all resilient… then you might send your own Andrew or Spino… and then… do you see the pattern here??
It’s what I’ve been saying for months… swap in damage PLUS No Escape is breaking these tournaments in every rarity…