Feels like ages ago that I was cursing the DSR Rat, and here I am today, still having to deal with this same kind of garbage. Sure, Rat’s SIA is not as strong as before, but now we have two bigass Rhino-Rats added to the party to compensate… And it’s gonna be FUN when Ceramagnus start appearing too… I can’t tell you how many times I’ve been in battles in the Shore against both Rat and Rhino-Rat, in the same match, swapping in and out. Or sometimes both Rhino-Rats. Seriously, this is so freaking annoying. Unbeatable? Of course not (depending on your team), but very annoying.
Swap in damage is still too decisive. I’m not saying it shouldn’t exist (though I wouldn’t mind that), but they certainly shouldn’t do this much damage and their users shouldn’t be able to escape a freaking No Escape ability! Notice I’m not complaining about the ceratopsians. They are ok in that regard. Swap in damage should be a resource to take out that OP creature at low HP and MAYBE escape if it survives, but this is not how it works. “Oh they need to have higher HP and be immune to swap prevention so they can be more useful!”… NO, they don’t!! What’s the point of having a No Escape creature or pinning move, if the two meta creatures that should be pinned the most are immune to it??
The worst of all is that boosts are not the main reason for this. Maybe only for the Rat. But we can see how decisive both Rhino-Rats are even without boosts in Skill tourneys. Add that to this already unbalanced meta, and we have this extremely lame endgame, where one creature can destroy your whole team if you don’t use that only counter of yours, but then your counter gets taken down by a Rhino-Rat and that’s it…
Months ago, when the Rat got a hybrid, I made a thread predicting the arena would become crowded with Rat and ProRat. I was wrong only about one of the creatures. It’s actually crowded with Rat and Rhino-Rat… And I hate it.