I just thought of a new idea- Team attacks. Here is one for example. I cannot make this on toolbox.
Mile Long Roar(mortem roar animation)
- Target All teammates. Break shields, bypass armor, Attack x1. Delay 2, Cooldown 2.
Earthquake(maxima rampage animation)
- Target All teammates. Slow all opponents by 50% for 1 turn. Attack x1. Delay 1, Cooldown 2
These are not Raid attacks I am talking about. In pvp, these attacks can hit the dinos in your dugout. Or cards in you hand.
Now what does deceleration do? Whenever you play/place that Dino, that’s when the deceleration turns start to count down. There will be a marker on the dinos similar to a priority symbol, but red and backwards!
PLEASE tell me what you think. I may be able to get this feature added