Was thinking of a possible new element to the game which makes sense too, injuries that can take place in matches…let me explain:
Certain moves could have a % chance to injure parts of a dinosaurs body, such as legs, torso or head. An injury to the legs would result in the dinosaurs speed being decreased for a given amount of rounds, an injury to the head would lower its attack and an injury to torso would affect its overall health.
Certain moves could have an “On Hold” option to bring up a sub menu to target the legs or head so you can choose to weaken your opponents in the ways that work best for your strategy in that given fight.
Could also have things like an infected wound that would have some sort of negative effects like disorientation making them have a chance to miss with an attack or something.
Anyway just a few little ideas☺️