As a general rule, I really enjoy PvP in this game. Up until this point, there were little consciences to losing, so I enjoyed close matches (win or lose). When test of might first came out, I was really enjoying the matches because most were extremely close. However, it became quickly apparent that the gem cost to get the rewards would be fairly steep. I did what many others did and purposely crashed my trophy count inorder to get favorable matchups which wasn’t very fair to my opponents and honestly not much fun for me. The rewards for the event were quite amazing, but I would be very much onboard with reducing them if it meant the refresh costs were also reduced to a point that people didn’t feel the need to game the system.