There are an awful lot of posts about this game’s most glaring flaw(s) or how it’s a sinking ship, etc., but to be perfectly frank a good deal of it is a lot of griping about some relatively small, inconsequential stuff or stuff that can be tweaked or fixed in the near (or far) future. A game is not going to end because it can be made better and that bettering isn’t happening fast enough for some of us.
It will, however, face a steep decline if it has nowhere to go, and I’m seeing a few hints of that from a lot of the end-game players as well as myself when I look forward: that end comes in the form of something that can’t be tweaked or fixed, at least not without a massive overhaul of the system and that is the level-based dinosaurs we’ve been using from the beginning.
The dinosaurs get leveled up through DNA as you all know to a maximum of 30. Once leveled up they cannot be leveled down, naturally. So where does that leave us?
It leaves us fiddling with the best of the best - and only the best of the best - to play with at maximum levels in ways we’ve done hundreds, possibly even thousands, of times before.
I drop levels specifically so I can play with other dinosaurs and even make theme teams. I find it fun, but I also know it’s a temporary distraction from what the core game design is. What am I to do with these dinosaurs, these rejects that can’t be played because they simply don’t measure up to my elite team (to say nothing of anyone else’s even-more-advanced teams)? The only way to go is up, and the stairway up is bumpy and uneven as I trip over others making the same climb.
The reason I mention that I drop levels is to illustrate a part of the problem: I have no outlet to randomly fight and test myself against equal-level opponents, short of specifically dueling friends (and for no benefit, I might add). Of my myriad collection, I’m doomed to continuously fight up for trophies during tournaments and spend time managing a low arena rating, alternately winning and losing matches like clockwork, to stay in my aesthetically-preferred arena so I can use the various dinos in my collection.
This leads me to point to the levels of dinosaurs being the source of the problem.
All of you playing are doing so to the tune of the ticking of this same doomsday clock; whether it ticks faster or tocks slower for you based on your own performance is unique to each of you, but you’re on it.
To those of you at the end-game, who have a plethora of uniques and put yourself through the meat grinder of the best of the best: what do you look forward to, beyond the next tournament?
To those of you not yet there, and maybe even in the same boat as me: what would you like to see done with your collection as it expands? What more could be done given the limitations of levels on your dinosaurs that could be entertaining going forward?