Ahhh yes! This is perfect~ Just what I was looking for. Thank you so much for uploading these.
And now to get to the nitty gritty of it, because this is my favorite part:
Okay so, the Tricky Two-Heads I was waffling on because I thought maybe they just messed with the saturation and/or contrast and that’s how it got that patchy over-saturated look. But when I actually took it into PS to mess around and try and make sure, I kept getting conflicting results.
Now, I could be wrong. Obviously, I won’t know unless someone comes forward and actually mentions if it’s a mistake or intentional or what the process was, but I think that what they did was a simple overlay layer to make it look like extra highlights or a ‘glow’ or something similar.
That’s what I did here, with @Zah’s ‘before’ picture, and this is the effect I got:
Compared to this picture, also complimentary of @Zah, of Tricky Two-Heads after the update:
The wing is the what is most different, and I think the color they used was a pinch more green, but you get the gist. The wing can be easily fixed if they have the spotting on a separate layer.
Knock-Rocket it looks like they gave the slightest adjustment to the color balance to make its oranges more vibrant, and Waveshaker does seem to be lighter, overall. In doing that, that might have accidentally washed out the little details like those on its claws/hands/what have you. They do seem to be there, but you have to really, really squint.
Overall, and this is purely my own opinion, based only off these three, I’m not entirely sure where the demand for the previous textures is coming from? With that said, I do want to point out that I don’t fully agree with the route they chose with Tricky Two-Heads. I like underlighting, personally, but I feel it could have been pulled off a bit smoother? They did a really good job with Skullcrusher- going off the top of my head.
Waveshaker also looks lighter, smoothed out, his teeth look far better. He may have lost some detail, but in the end, as with the other dragons, I don’t think these are things that need to be rolled back to. There’s always room for improvement and stepping forward, of course, as, again, with the other dragons, it would be nice to see cleaner details with the scales and less blurring.
But I know there’s only so much they can do with their limitations. Little steps.
Thank you again for uploading these! It was very interesting to see the changes in side by side comparisons. I also hadnt realized the other, smaller details they had changed, like the font size and spacing and change in placement of the little nicks.