Once you have a full team of 30s with max boosts, you’re stuck.
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You can’t get boosts fast enough to actually experiment with new creatures. You get something like 105 boosts/week if you actually hit everything perfectly. That means you get about a full creature’s worth of boosts every 28 weeks… a half a year, and that’s an even distribution of health/attack/speed, which you almost always don’t want.
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The coin cost of evolving new creatures to 30 is huge. If your team is mostly level 30s, you can’t really use a creature until it gets to at least 27 or so with full boosts.
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Refunding boosts hurts a lot, especially when a boost reset event might randomly be around the corner.
There needs to be SOMETHING to allow players to experiment with new creatures in the end game. I understand that giving full refunds all of the time isn’t a viable solution, but something has to change.
A simple solution that would address the boost side of things - give us 1 free full CREATURE reset toekn every so often. The token would allow us to refund all of the boosts assigned to one creature. These could given out at a rate of whatever Ludia thinks is fair… once a season, once every other season, twice a year, I don’t really care. Ludia could even sell the things for $100 to squeeze more money out of the whales that keep the game afloat, I don’t care.
At the very least, it would allow us to occasionally swap out a creature here or there, and would make it so that you don’t have to spend literally HALF A YEAR getting a creature up to form.