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The new passive Abilitie: Spikes

Spikes (Passive)
Deal 0.30x damage and DoT 0.1x of target’s max HP for 2 turns after receiving and surviving a physical attack.
(This move can NOT be affected by feriouces, critical or distraction, but CAN be triggered by normal attacks AND BY COUNTER ATTACKS.)

Pro tip: Best use of this move is when fighting a creature with a counter.
(Doesn’t matter what type of counter it is.)

Spikes

(sorry for the small image)

So, 1.5x damage to a counter attacker.
No, Thank you.

now its only 0.30x

Okay. Let me rephrase that.
Counter for a Counter Attack, no Thank you.

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