Ludia Forums

The years of updates in front of us (Suggestions and Ideas)

Update 2.5:

New Abilities

Penultimate Rampage
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Cooldown: 2.
Target: Team. Cleanse critical hit chance reduction. Cleanse DoT.

Target: All Opponents. Attack 2X. Bypass Armor.

Target: Fastest. Reduce speed by 33.4% for 2 turns.
Used by Indotaurus, Beipaiosaurus

Cleansing Rampage
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Delay: 1. Cooldown: 1.

Target: All Opponents. Attack 2X. Bypass Armor. Remove Shield. Remove Taunt.

Target: Team. Cleanse all negative effects.
Used by Carcharodontosaurus

Severe Wounding Counter
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Target: Attacker. DoT 30.0% of target’s max HP for 2 turns.
Used by Scaphodactylus

New Creatures

Beipiaosaurus

Achillobator

Allophoraptor

Coelophysis

Carcharodontosaurus

Indotaurus

Scaphodactylus

Unaysaurus

Albertosaurus

Buffs and Nerfs

Buffs

Scaphotator
Health Buff to 3150

Pyrritator
Health Buff to 3500

Utahraptor
Attack Buff to 1500

Megistotherium
Attack Buff to 1500

Monostegotops
Speed Buff to 120

Oviraptor
Speed Buff to 131

Poukandactylus
Distraction Resistance Buff to 75

Nerfs

Allosaurus Gen 2
Attack Nerf to 1700

Tyrannolophosaur
Attack Nerf to 1500

Koolasuchus
Health Nerf to 3600

Monolometrodon
Health Nerf to 4000

Eremoceros
Speed Nerf to 123

Woolly Mammoth
Speed Nerf to 112

Thoradolosaur
Swap Prevention Nerf to 75%

4 Likes

2.6 Is coming sometime later

Are you doing an aquatic update too? I predict that it’s this years massive update

2 Likes

That’s not a nerf

Not a fan of Eremoceros speed neither but 122 speed would be better

Ludia is unpredictable so good luck

1 Like

These are more sugestions then predictions, actual predictions would be more likley to be like

Panocnathus wil be the epic armadilo since it made an appirance in jwtg

Thats more of an actual prediction there is no real evidence they’ll add any of ur creatures or abilitys(i’m not saying they shouldn’t but u can’t realy call it a prediction)

Here’s my personal 2.5 update idea.

Creatures

Abilities

Just call them moa and moa gen 2. I also say we get more herbivoreus giant birds like aepyornis, genyornis, vorombe and pachystruthio

Woolly Mammoth can’t catch a break

BTW, health has to be divisible by 150 these days

Not really, HP just needs to be a multiple of 10, as this way it keeps the game balancing consistent.

Wait. I meant 150. (really, compare the health values)

Vexus used to have 4140, and it was totally fine until Ludia decided it should inherit Monomimus

I know, I’m talking nowadays

Even if it doesn’t really exist now, it’s totally fine as long as having that odd stat doesn’t make the creature OP

Update 2.6:

New Abilities

Illusive Strike
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Cooldown: 2.

Target: Fastest. Reduce speed by 30.0% for 2 turns.

Target: All Opponents. Attack 1X.

Target: Highest Dmg. Reduce damage by 40.0% for 2 turns, 4 attacks.
Used by Archaeornithomimus, Dromaeosaurus, Megaraptor

Accelerated Takedown
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Cooldown: 2.

Target: Team. Cleanse all negative effects. Increase damage by 50.0% for 4 turns, 2 attacks. Increase critical hit chance by 30.0% for 4 turns, 2 attacks.

Target: All Opponents. Nullify all positive effects.

Target: Highest Hp. Attack 0.5X.
Used by Entelosuchus, Postonyx

Hammering Shock
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Priority. Cooldown: 3.

Target: All Opponents. 90.0% chance to Stun for 2 turns. Attack 1X.

Target: Fastest. Reduce speed by 50.0% for 2 turns.
Used by Olorotitan

Recovery
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Delay: 1. Cooldown: 3.

Target: Team. Heal 2X. Cleanse all negative effects.

Target: All Opponents. Nullify all positive effects.
Used by Olorotitan, Paralititan

Raid Bosses

Paralititan

Magnapyritor Boss

New Creatures

Olorotitan

Archaeornithomimus

Dromaeosaurus

Megaraptor

Cryolophosaurus

Crichtonsaurus

Labyrinthodontia

Entelosuchus

Postonyx

Buffs and Nerfs

Buffs
Spinotahsuchus
Health Buff to 4200

Spinoconstrictor
Health Buff to 3900

Brontolasmus
Health Buff to 4000

Carbotoceratops
Attack Buff to 1100

Edaphocevia
Attack Buff to 1250

Dakotaraptor
Speed Buff to 131

Diloranosaurus
Speed Buff to 121

Mammotherium
Swap Prevention Buff to 34%

Nerfs

Moschops
Health Nerf to 4200

Diplovenator
Health Nerf to 3900

Stygimoloch
Attack Nerf to 1300

Tanycolagreus
Attack Nerf to 1400

Inostherium
Speed Nerf to 128

Spinotahsuchus
Speed Nerf to 127

Entelomoth
Stun Resistance Nerf to 75%

Paralititan is a real creature so he’s probably won’t be an apex

1 Like

Ummm Then maybe Parali Titan?

I would call a sauropod apex titanocolossus

Thanks for suggesting!