Epic Dinos to Legendary to Unique
A T-Rex can be legendary at level 21 with 10% boost at Health and Damage and One Ability to be added.Then T-Rex can be Unique at level 26 with 10% boost at Health and Damage. DinoBucks will be needed for the creation.
So more Real Dinos in upper arena and more Variety .(Ofcourse the Unique hybrids will be better )
So some rural players can benefit from that.
Trading not Donation.
I know…i know spoofers.
But what if we have FIXED TRADES
100 Kentro for 100 Anky and 10 Dinodollars per transaction
100 Darwin for 100 T-Rex and 10 Dinodollars per transaction
400 Velociraptor for 400 Tarbo and 10 Dinodollars per transaction
200 Tunja for 200 Dimetrodon and 10 Dinodollars per transaction
Even spoofers would have to sacrifice important DNA to get something plus the Dinodollars
Every week Fixed Trades would change
And there will be a limit in every day trades (maybe 1 epic,3 Rare ,5 Common)
Lures we are in the house and the dinos are out of reach,it will be like capsules,limited time and limited quantities.
Traps Driving to work or going anywhere we sure pass a lot of zones that we are not familiar with,and we cannot afford the time to hunt in these zones.It would be good to have 10 daily traps and deploy them in these zones.After 6hrs we will receive the Dna we got from these traps (for 10lvl : 80 for commons,50 for rare and 20 for epic) or the Dinos so we can dart them.
Skills (Some Dinos have unlockable skills after a certain level) Unlock with DinoBucks
Excavation Mode (other way to acquire random DNA) with DinoBucks
Headquarters Put our HQ wherever we want with a supply drop and a spawn around it .Built it with great amount of DinoBucks
New personal avatars and photos
Dino Tracking purchased with DinoBucks or Vip
Upgradable Laboratory /Darts /Drone every upgrade will cost DinoBucks (better Fuses or bigger Range)
Things already have been mentioned by @Poezzzie