Three fixes for PvP - especially casual players - might find useful.
1 - The ability to forfeit/concede a match.
Honestly I’m surprised this still isn’t in the game. Pokemon Go just came out with its uselessly-botched PvP and even THEY put a forfeit option in. Too many times have I had a roaring good start and my opponent either lost connection or “quit” by just closing the app, forcing me to instead wait minutes instead of seconds to clean up the straggling combatants. Now, there will still be spiteful players, but for those that just want to end the match and start again, a forfeit option saves time for both parties involved.
2 - Ability to either freeze trophy collection or voluntarily dump them.
I honestly could care less about climbing the ladder, but I really enjoy pitting my dinosaurs against others. Unfortunately PvP is tied into the single most reliable way to get consistent coins and DNA for some of us, so I HAVE to win as often as possible. This makes me fight to climb a ladder I don’t care to climb, to the point that I’m going up against dinosaurs 2 to 7(!) levels higher than mine. You could tell me to go level up more, but frankly that’s just plain unrealistic when, as I said, the most consistent way to do that is to get battle incubators. If I could just do arena battles and NOT climb the ladder (and therefore stay in lower arenas where my level is appropriate) it would make things much easier than the current system in which I climb and then spend a good deal of time deliberately throwing matches to lose enough trophies to get into an appropriate arena for consistently fair and fun battles.
3 - Non-tournament Arena for trophie-less play.
Like friend battles, but against random people. Maybe all the dinosaurs are set to 26, maybe not, but it’s only for fun and incubators without the grind of the current system. This way, those of us that don’t care about showing off our position in the ladder can still play and still benefit in a similar fashion, while ladder-climbers can test themselves against the most challenging opponents. A side-effect to this would be to increase the rewards for tournament placement, since the player pool would be smaller and thus you wouldn’t have such high numbers.