Ok, so ludia has decided to do maintenance tomorrow. I have made a thread collecting everyone’s suggestions for the boost issue. Let’s make sure ludia takes the right direction. @J.C or any other mods if you can, all of us here would appreciate it if it’s possible to relay the winner and their suggestion to ludia’s team. If you need any more information on the winning suggestion, message me or the winner.
The suggestions are
By: @Tuophysis : 6 total boosts per dinosaur instead of 10 per stat meaning if you boost once in health and once in HP, you can only boost 4 more times. Boosts are removable for changing. Boosting cost starts at 5 instead of 2. speed is maximum of +20
By @King_Cloyd : boosts are not enabled until level 21, once the dinosaur is level 21 they can boost 1 extra time per level gained. Lvl 21 1 boost, lvl 22, 2 boosts, etc.
By @Dinocop : speed boosts provide a maximum boost of + 10, trophy system closes the gap to 25-35 trophies instead of 10-50. Back to old matchmaking system.
By @David_Courtney : speed boost maximum + 40, boosts go on sale at the shop on sundays only. Old matchmaking system
By: @Akerond : boosting restricted per rarity. Commons and rares 10 boosts, epics 8 boosts, legendary 6 boosts, unique 5 boosts. Speed boost changes to + 14 maximum.
By @Julien_Mayfair : boosts act as a trade off. SPD + is - HP, HP + is - ATK, ATK + is - SPD
By @Phil : 2 different arenas, boosted and normal. Boosted is high risk with increased rewards for battle.