Yeah, I admit it was a somewhat unclear answer. Yes, I agree with you wholeheartedly, on both the poorly designed points/trophies calculations, and on the wretched little parasite that is Dracoceratops. I experience the same thing; drop 100 points in two minutes to underdogs with boosted teams; face a third underdog, win the match, and gain back only 10. This game is very broken, even after yesterday’s patch.
To answer your question as to “why,” it’s because they’re trying to reward underdog victories better in 1.7 than in 1.6, by factoring-in team strength AND trophy level rather than just trophy level (which it was before). This is a GREAT idea and I’ve been calling for a change for months, but they’ve unfortunately failed at the factoring. Badly. Specifically, they clearly haven’t put a high enough factor on the stats for boosted dinos, so the “underdog” wins over you are given WAY too many points. Also, since it’s a total team strength factor, if the opponent has an underleveled dino on the team along with three OP dinos (like a 160 speed, 2,500 attack Thor, a boosted Tryko, and boosted Magna), they get MORE underdog credit than they should. It’s, again, a decent concept
To get nerdy about it, based on my results, I suspect they’re giving a linear weighting to attack boosts in team strength calcs, which is flawed because criticals are non-linear (i.e. a boost is 5% gain, but a boosted crit is a 10% gain). This is all made spectacularly worse by how powerful speed boosts are, since you set up not one but MANY scenarios where a player can have a super-mega-boosted starting dino that takes out entire teams (e.g. boosted Magna can take out an entire team, while Thor can one-shot an entire team before someone even gets a hit in). Then you add the element of the idiotic Dracoceratops, which is probably only weighted on its stats alone, rather than stats + some swap-in factor, and you end up with the unjust points system we now have, losing 50 points to overboosted dinos with strategically-weak team members, and/or players with lower trophy counts, then gaining 10 when you beat the same “underdog” player.
I’ll happily give 50 points to an underdog opponent who wins based on a) outhinking me on dinos like Dioraja and Tryko; b) judicious swaps, and c) overall move timing. Not so for Mega-Thor/Mega-Magna, and anyone with Draco, regardless of their level, or skill, or wit.
Good idea; bad design.