Maybe this has been covered somewhere else recently, but could someone from Ludia provide a real-life example of how trophy count wins and losses are calculated? Not some vague John Madden-like statement where if your opponent’s trophy count and team level is higher than yours and you win, you will get more trophies than if your opponent’s trophy count and team level was lower than yours. Something specific like “If your trophy count is X and your opponent’s trophy count is Y, and your team level is A and your opponents team level is B, if you win you will get XX trophies if you win and YY trophies if you lose. Team level is calculated as follows:________. The number of trophies won is calculated as follows: _______.” Otherwise this is all just academic, and trophy count might as well be as random in fact as it appears in game. In today’s world, transparency is key. This isn’t some “secret sauce” vital to the success of the game, rather it’s one of the most irritating facets of a game where the gameplay itself is pretty fantastic. People would be a lot less frustrated with boosts and matchmaking if they could at least understand how the results of a match translate into trophies won or lost.