Ever since the beginning of the game, Tryko has always functioned as a stabiliser of the meta, a sort of barometer to gauge the power level of other creatures. And, indeed, it makes sense since Tryko is one of the only uniques to be made from three epic creatures. Through all the patches, Tryko has managed to remain relevant without significant changes to stats or movesets (barring the massive revamp in Update 2.0). However, in recent updates, whether due to Apex creatures or new mechanics, Tryko seems to be lagging and why?
Well, here’s what I pointed out in another post (I was talking about Rex, but I think it also applies to Tryko):
The problem is that, after so many updates and new mechanics, power creep disproportionately affects OG creatures that were designed without these new mechanics in mind.
So, what’s the solution?
Health: 4200 → 4500
Tryko gains 100% Resistance to Stun
With this slight rework, Tryko still loses to the usual counters but manages to more effectively counter certain creatures (ex. Cera and Draco can’t Acute Stun to kill turns and escape).