Counter attack damage should be increased to 1x damage;
Speed should be increased to 128 or 129 (130 or 131 is better);
Instant Invicibility should be Extended Long Invicibility instead (4x move invicible not 2).
At present, a L24 Tryko can only manage to wipe out a whole team (of 4). It should be stronger and be able to wipe out a team of 22 dinos without scratch.
I get the sarcasm but can we please not start the ‘tryko is op nonsense’. It’s now on par with uniques such as indo, dilorach and utahinex. It is now perfectly balanced
There are still a good handful of Tryko counters (look at your Bleeders & Immune dinos). I’m pretty thrilled with this version of Tryko, it makes him such a threat to use, but with its counters in mind you still have to be mindful of your use of it
Tryko is great now. Fits in where it should. Plenty of Dino’s still beat this dino. It needed to be reworked as it was previously a waste of DNA. I enjoy playing with tryko. Its more of a mental game to battle with. One wrong move and you could lose very easily. As I have said before this game is the most balanced it has ever been. Every dino has so many counters. As you could see if you looked at the LB. So much variety now.
Great job ludia!!
Tryko deserves this makeover, considering the rarity of its ingredients ( all epic DNA). I don’t believe he is OP as there are lots of counters to it ( bleeders/ immune DS creatures). Battling with or against tryko has been the most fun I had in the arena. It’s not just pure power, coz you have to bring on your head game too.
Excellent job, Ludia. This is the best balance the game ever had.
Just commenting because all of us have put alot of time Into this game. It has become a passion. Sorry if it makes anyone mad but it just hurts bad when you put that much time into something just to lose it. I mean I’m sure alot of ppl feel the same way when they Nerf everything. Just gets old you know
It’s just ridiculous. Tryko can switch between distract and invincible. And kill the dinos using counter.
With the amount if critical hits tryko gets, this is no problem.
It takes forever and is just booring.
There has to be more cooldown on one of the moves.
Same stupid mistake was made to ankyontrosaurus earlier. This was changed, and now the same has been done to tryko.
Ludia, please learn from previous mistakes.
They don’t want to fully balance it, else who will spend?
Tryko needs all Epics (and legend which needs 2x epics) as ingredients so not easy for players not spending much.