Ludia Forums

Trykosaurus Attack stat incorrect

Tryko’s attack stat is showing in-game as 1550 instead of 1600. Was this change intended or a mistake?

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Most likely again something not being mentioned in the patch notes… Makes no sense why Ludia doesn’t mention it… Everybody was so happy with the boost shuffle AND another great update and then we find out little things like this that makes zero sense to anybody.

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Hopefully just a mistake, there was one last update with definite shield advantage

It seems tryko lost some attack. Was this intentional? Level 30 unboosted now has 1884 attack whereas it was 1944 before update.

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Let me ask our team! :mag_right: :thinking:

Update: Tryko’s attack should have been corrected now. Thanks everyone!

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Yes please! Looking forward to hearing an official word on this.

Ned to the rescue.

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Pls cause if so that’s a vey unnecessary nerf

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There was no mention of this.

It’s lost 50 in attack!

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Attack 1600 decreased to 1550. Idk why. It was fine, just let it lose resilient impact for slowing impact and change the counter back to medium resilient at this point.

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And then please an HP buff :pray:

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Health: 4500
Attack: 1600
Speed: 108
Armor: 30%
Crit: 25%

Fierce Strike
Slowing Impact
Defense Shattering Rampage
Instant Invincibility Taunt

Medium Resilient Counter

Resistances: 50% Vulnerable

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Tryko finally achieves balance…gets nerfed anyway

If they give it medium resilient counter back It would be the cherry on the top :ok_hand:

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Added

1010 and sentence

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Looks good now…
Thank you

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Nah it’s back to normal

Well i meant for a future update
Rework Tryko!

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That got fixed with the swiftness.
I’m impressed :ok_hand:t2:

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I’m wondering if they accidentally used a beta version of patch 2.3, that would explain the arctops hybrid as well as Tryko’s attack

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